Catch up on the latest news and events from around the DigiPen community.
Alumni
More than 20 DigiPen Institute of Technology students and alumni helped bring 343 Industry’s Halo 5: Guardians to life.
DigiPen graduate Jesse Dunne (2010) is a producer at Undead Labs, makers of the popular State of Decay zombie survival game.
This year’s PAX Prime featured the participation and involvement of a large number of DigiPen Institute of Technology students and alumni.
Two DigiPen graduates and longtime business partners are getting set to release the first PlayStation 4 game to be developed in Mexico.
DigiPen graduate Nate Martin (2010) talks about his entrepreneurial adventure into the world of “live escape rooms.”
As a senior artist at PopCap Games, DigiPen graduate Mark Barrett’s work has been seen and enjoyed by millions of people around the world.
A group of DigiPen graduates at E-Line Media share their experience of collaborating with the Alaska Native community to develop the game Never Alone.
When Zach Aikman graduated from DigiPen in 2008, the world of indie game development was not yet the vibrant landscape it is today.
Developed by the same studio that created the popular Halo franchise, Destiny is a first-person shooter that takes place in a persistent online world.
We spoke with three DigiPen graduates at Sucker Punch Productions who helped to create the virtual playground of Infamous: Second Son.
In an office crammed with computers, game posters, cords and network cables, a young development team works on an ambitious project.
DigiPen graduate Charles Cox was on a trip to Washington, D.C., in February 2013 when an idea for a video game began to take over.
With last month’s release of Titanfall for the Xbox One, both critics and consumers have been buzzing with excitement.
DigiPen grad Chris Clark always wanted to figure out how things work. Growing up, any gadget he received for Christmas was destined to be taken apart.
Without words or dialogue, Beneath the Night Sea tells the story of a young girl living in a cold, underwater city.
RTIS student Allen Chou talks about earning his dream job and what he’s learned so far at the studio responsible for Uncharted and The Last of Us.
While you might not know her employer by name, you’ll probably recognize a few of the pop-culture icons DigiPen graduate Nnenna Ijiomah works with.
DigiPen graduate Mark Gabby (2007) talks about his job as a build engineer at Telltale Games.
Last year’s Transformers: Fall of Cybertron was more than just a critical hit. It set a new benchmark for innovation in game artificial intelligence.
DigiPen graduate Romina Barrett took a risk when she moved to sunny San Diego, but she quickly found success at web startup The Control Group.