Catch up on the latest news and events from around the DigiPen community.
Alumni
The trio of BA in Game Design grads discuss the central roles they had in designing the open world of Playstation’s latest AAA title.
We caught up with one of the 10 alumni who contributed to Respawn Entertainment’s wildly successful battle royale game.
In a guest appearance, the 2018 grad discussed the steps she took to land her dream job at DreamWorks, and what life as a storyboarder is like.
The DigiPen grad and former professor returned to campus to talk about his experience working on the Oscar Award-winning film.
The valedictorian of DigiPen Redmond’s first graduating class revisits his nearly two decades at gaming giant Valve.
We talked with DigiPen graduate William Mao who recently shipped his first commercial game, Crackdown 3, as a member of Microsoft’s publishing team.
At the Allen Institute for Artificial Intelligence, Winson Han’s game design skills are helping AI see and identify the world around them.
Deepak Chennakkadan and Michael Pitaniello give us a look under the hood on their audio work at Turn 10 Studios.
The Real-Time Interactive Simulation grad went from a decade in casual games to professional sports.
We spoke with Duncan Shields, a 1999 graduate of DigiPen’s 3D animation program who spent 11 years working on many of Rockstar Games’ classic titles.
In honor of DigiPen’s 30th anniversary, we’re revisiting a classic student game that went viral before it even released.
A BFA graduate discusses his journey from DigiPen to working on the virtual reality adaptation of Pixar’s award-winning film Coco.
Allen Deutsch hopes to introduce a new type of data structure to the C++ Standard Library, one that could be of particular benefit to game developers.
A DigiPen grad discusses his work on wearable augmented reality being used in the manufacturing, aerospace, automotive and maintenance industries.
Six years after graduating, and five years since their successful Kickstarter, the DigiPen alumni at Refract Studios are ready to launch Distance v1.0
Five DigiPen alumni gathered at PAX West 2018 to give prospective students and families a taste of what it’s like to live, learn, and work at the school.
A 2003 DigiPen graduate and former DigiPen animation professor is making his feature film debut with a title that’s poised to change the industry.
A DigiPen student’s unique academic pursuits prepared her for a job with Disney she didn’t know existed — that is, until Disney came and told her themselves.
People upload speedruns of his weird joke website, trace his Smash Bros. comic for their avatars, and share his dog drawing thousands of time each Tuesday.
How three DigiPen teammates landed jobs working on the game that’s sparked a global cultural phenomenon.