Catch up on the latest news and events from around the DigiPen community.
Alumni
DigiPen Master of Fine Arts in Digital Arts graduate Isabel Anderson’s thesis work in 3D printing landed her a dream job at famous toy maker Funko.
After graduating from DigiPen, Logan Fieth ran a successful Kickstarter to fund the unique side-scroller game he’d been toying with for years.
An interview with four DigiPen grads who worked on Titanfall 2 for Respawn Entertainment.
DigiPen Institute of Technology Grad Mike Susetyo shares his journey from school to Square Enix, where he got to work on Final Fantasy XV.
2014 graduate Andrew Alvarez talks about his work on Battleborn, a colorful shooter from Gearbox Software.
Keith Kaisershot shares the story of his journey from DigiPen’s RTIS program to his current VR programmer role at Other Ocean Interactive.
Graduate Ryan Chew talks about his journey from DigiPen to his current role on the Overwatch team at Blizzard Entertainment.
DigiPen graduate Patrick Bulman walks us through the development of GrooVR, a virtual reality project that lets you experience your music in new ways.
We caught up with DigiPen graduate Ilya Nazarov, a concept artist at Bethesda Game Studios who recently worked on the art of Fallout 4.
On Feb 6, two DigiPen alumni received the Annie Award Outstanding Achievement in Production Design for their work on The Mr. Peabody & Sherman Show.
More than 20 DigiPen Institute of Technology students and alumni helped bring 343 Industry’s Halo 5: Guardians to life.
DigiPen graduate Jesse Dunne (2010) is a producer at Undead Labs, makers of the popular State of Decay zombie survival game.
This year’s PAX Prime featured the participation and involvement of a large number of DigiPen Institute of Technology students and alumni.
Two DigiPen graduates and longtime business partners are getting set to release the first PlayStation 4 game to be developed in Mexico.
DigiPen graduate Nate Martin (2010) talks about his entrepreneurial adventure into the world of “live escape rooms.”
As a senior artist at PopCap Games, DigiPen graduate Mark Barrett’s work has been seen and enjoyed by millions of people around the world.
A group of DigiPen graduates at E-Line Media share their experience of collaborating with the Alaska Native community to develop the game Never Alone.
When Zach Aikman graduated from DigiPen in 2008, the world of indie game development was not yet the vibrant landscape it is today.
Developed by the same studio that created the popular Halo franchise, Destiny is a first-person shooter that takes place in a persistent online world.
We spoke with three DigiPen graduates at Sucker Punch Productions who helped to create the virtual playground of Infamous: Second Son.