Catch up on the latest news and events from around the DigiPen community.
Students
DigiPen students were invited to attend alt.ctrl.GDC in March to show off their unique real-world sandbox game, Sand Garden.
Alumni
DigiPen Master of Fine Arts in Digital Arts graduate Isabel Anderson’s thesis work in 3D printing landed her a dream job at famous toy maker Funko.
After graduating from DigiPen, Logan Fieth ran a successful Kickstarter to fund the unique side-scroller game he’d been toying with for years.
Industry
DigiPen hosts many onsite visits from major game and software industry players, like Blizzard Entertainment, Respawn, and Microsoft.
An interview with four DigiPen grads who worked on Titanfall 2 for Respawn Entertainment.
Student game The Blade in the Bark draws acclaim with its detailed pixel art, enmeshing story, and perfectly integrated gameplay.
Faculty
Longtime DigiPen Institute of Technology physics professor Erik Mohrmann shares his thoughts on his new position as Dean of Faculty.
DigiPen Institute of Technology Grad Mike Susetyo shares his journey from school to Square Enix, where he got to work on Final Fantasy XV.
2014 graduate Andrew Alvarez talks about his work on Battleborn, a colorful shooter from Gearbox Software.
Adija, a student film about a young girl’s use of graffiti art to deal with a difficult family life, is making waves on the festival circuit.
The DigiPen Jazz Ensemble performs “All Good,” an original jazz piece composed and arranged by band director and senior lecturer Bruce Stark.
Students in the DigiPen Jazz Ensemble held their first public performance this August when they opened for Kirkland Summerfest in Kirkland, WA.
Using an Xbox Kinect and over 100 pounds of Kinetic Sand, DigiPen students built a unique controller for their strategy game Sand Garden.
Israeli game design students from Tiltan School of Design and Visual Communication came to DigiPen for an intense hands-on learning experience.
DigiPen student Alex Bennett is a 2016 recipient of the McMillen Foundation art scholarship.
Keith Kaisershot shares the story of his journey from DigiPen’s RTIS program to his current VR programmer role at Other Ocean Interactive.
Graduate Ryan Chew talks about his journey from DigiPen to his current role on the Overwatch team at Blizzard Entertainment.
For the second year in a row, students from DigiPen Institute of Technology have been selected to participate in the E3 College Game Competition.
For close to 10 years, DigiPen’s R&D team has been developing data visualization software for some of the biggest teams in professional auto racing.
DigiPen graduate Patrick Bulman walks us through the development of GrooVR, a virtual reality project that lets you experience your music in new ways.