Catch up on the latest news and events from around the DigiPen community.
Students
The new Steam publishing option is a move towards greater accessibility and visibility for DigiPen student work.
Alumni
DigiPen graduate Kerry Davis returned to campus to talk about his unusual journey into games and recent experiences in VR development at Valve.
Visitors to the Burj Khalifa in Dubai will soon be able to soar around the famous landmark in a VR experience created by DigiPen graduate Marc Moukarzel.
Interested in our BFA program? Here are some handy tips to keep in mind!
Faculty
DigiPen’s resident narrative design expert lists her gold standards of the discipline.
The annual student-led tradition is a chance to showcase DigiPen games to an audience that’s eager to play.
The Lion King marks the first time a feature-length movie was “filmed” entirely in VR, an achievement made possible by this DigiPen alumnus.
The DigiPen graduate’s winding path to the game industry led him to a studio famous for winding paths.
The professor on a quest to “play every game at least once” lists his personal favorites.
The digital version of the wildly popular card game makes all its implied sorcery visible, thanks to this DigiPen graduate.
Kyle Holdwick and John Hughes on making a game where relationships are the reward.
The BS in Computer Science in Digital Audio graduate went from tinkering in Unreal as an academic exercise to getting hired to work on the real deal.
Hemovich’s classes are proving to students that psychology is fundamental to good game design.
The DigiPen senior did all the design, programming, art, animation, and sound on his final project entirely on his own.
The senior game project, inspired by immersive puzzlers like Myst and The Witness, plops players in a strange, rune-filled world.
DigiPen’s 2018 Student of the Year hopes her story can help others overcome the same challenges she faced.
The second installment in our Q&A with DigiPen grad and 15-year Nintendo NPC designer and animator Satomi Asakawa.
Over the course of her 15-year career, a DigiPen grad created some of Nintendo’s most famous NPCs on series like Zelda, Mario, and Pikmin.
The BS in Computer Science and Game Design grad talks about his role on the complex clothing customization system in Rockstar’s new Wild West adventure.
Announcements
Many thanks to everyone who joined us on April 28 to celebrate the graduation of the Class of 2019. Check out our full event recap.