Catch up on the latest news and events from around the DigiPen community.
Students
DigiPen student Harrison Barton’s senior game project looks at how disabled characters are represented in games and media, and how to do it better.
Industry
For the second year in a row, Andretti Autosport won the Indianapolis 500 with the help of software developed by DigiPen Research & Development.
For the third year in a row, DigiPen students will be representing their school as one of five finalists in the E3 College Game Competition.
Two student films from DigiPen Institute of Technology will be screening at the 2017 Seattle International Film Festival (SIFF) later this week.
DigiPen BA in Music and Sound Design students rise to the challenge of a live, outdoor performance. Plus, watch the new video for “Jungle Japes”!
Fourteen senior DigiPen students formed an epic team called The Bakery to craft a creative and exciting virtual reality game for the HTC Vive.
Announcements
The Student Life Excellence Awards are presented to students, staff, and faculty in honor of their outstanding contributions to the DigiPen community.
Faculty
Professor Greg Dixon shares his work on The Space Regenerator, a musical project he completed for the Instruments India Composition Commission.
Taylor Riviera, a senior in the Bachelor of Science in Computer Science and Game Design program, talks about his experience at Train Jam 2017.
For the eighth year running, The Princeton Review has ranked DigiPen Institute of Technology as one of the top 5 schools to study game design.
Alumni
DigiPen grads Paul Ewers and Ben Gable talk about leaving their day jobs to work on indie platformer Poi, the resurgence of 3D platformers, and more!
DigiPen grad Mikhail Davidov discusses how he went from a casual hacker to a nationally respected InfoSec expert, and how DigiPen helped him do it.
DigiPen students, alumni, and faculty make a strong showing at the 2017 Game Developers Conference.
DigiPen Graduate Heather Gross on her work as art lead for Oxenfree, winner of the Independent Games Festival’s 2016 Excellence in Visual Art award.
DigiPen students share their work on their junior-year game project, Dark Shot VR, in this behind-the-scenes video.
The four DigiPen alumni who served as Lone Shark Games’ first crew of interns chat about their experience at the renowned board game house.
Six DigiPen students were winners at the GDC Narrative Summit’s annual Student Narrative Analysis competition, including one platinum winner.
DigiPen Institute of Technology hosts three other Washington schools for its first-ever Overwatch tournament, the Dragon’s Cup Invitational.
Professor Mark Henne, a digital animation pioneer, steps into his new role as director of DigiPen’s Master of Fine Arts in Digital Arts degree program.
A look back at all the DigiPen happenings of 2016, from student success to alumni game credits.