Catch up on the latest news and events from around the DigiPen community.
Students
A student game team from DigiPen Institute of Technology combines course curriculum with community service for their yearlong video game project.
Industry
Renowned programmer Walter Bright talks about his background in programming and early experiences in writing computer games.
Announcements
Ladies and gentlemen, please give a warm (and fiery) welcome to DigiPen Institute of Technology’s official mascot, the dragon!
Alumni
As a senior artist at PopCap Games, DigiPen graduate Mark Barrett’s work has been seen and enjoyed by millions of people around the world.
Congratulations to student Alexandra Lucas for being named one of this year’s “Platinum Winners” in the GDC Game Narrative Review competition.
With a recent Wall Street Journal editorial and the upcoming conclusion to his sci-fi book trilogy, Jon Sourbeer is making waves.
A group of DigiPen graduates at E-Line Media share their experience of collaborating with the Alaska Native community to develop the game Never Alone.
When Zach Aikman graduated from DigiPen in 2008, the world of indie game development was not yet the vibrant landscape it is today.
DigiPen’s popular K-12 program, ProjectFUN, now includes homeschool and after-school options.
The students of Team Mocha received a welcome surprise earlier this month when their game Sunder took home the “Audience Choice” award at IndieCade.
Congratulations to Tara Jaiyeola, second-year candidate in the MFA in Digital Arts program and recent recipient of the 2014 McMillen Foundation art scholarship!
Developed by the same studio that created the popular Halo franchise, Destiny is a first-person shooter that takes place in a persistent online world.
We spoke with three DigiPen graduates at Sucker Punch Productions who helped to create the virtual playground of Infamous: Second Son.
When it comes to making games, DigiPen student Kevin Sheehan adheres to a simple guideline: Keep it fun; keep it simple.
The student game Flickers has been selected for the PAX 10 indie showcase in Seattle.
As a professional composer for more than 30 years, David Kitay has collaborated with some of Hollywood’s most celebrated comedic directors.
Faculty
Having worked in the game industry for close to 25 years, DigiPen instructor Ellen Beeman knows a thing or two about the business of making games.
The International Serious Play Awards selected DigiPen student game Chained as a Gold winner in its “Games for Good” category.
In the second part of this 2-part series, the artists and designers of the student game Arc talk about their work and successful team dynamics.
A DigiPen student team of artists, programmers, and designers talks about the making of their epic racing game Arc.