It’s hard out there for a soft little slime, especially when all you want is to bounce to your heart’s content in the bounciest mushroom room but have to cross a dangerous magical forest in order to get there! You’ll need to hop and spring over pits of noxious goop in this narrated platformer adventure, collecting shiny golden leaves along the way.
Awards and Recognition
The Team
Alexander Abbott
BA in Game Design
Role: Designer
Amanda Daley
BS in Computer Science and Digital Audio
Role: Programmer
Braxton Dehate
BS in Computer Science in Real-Time Interactive Simulation
Role: Programmer
Cameron Espinoza
BA in Music and Sound Design
Role: Composer
Maxwell Flynn
BA in Game Design
Role: Design Lead
Samuel McCann
BS in Computer Science and Digital Audio
Role: Programmer
Devone Reynolds
BS in Computer Science
Role: Technical Lead, Programmer
Louis Sutton
BA in Game Design
Role: Level Designer
James Volz
BS in Computer Science
Role: Producer, Programmer