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Mythical hunter Orion is faced with a challenge: if he can use his bow and his powers to solve puzzles and trials posed by the Gods of Olympus, he will win immortality. If he fails, his future lies in the pits of the Underworld. Take control of the hunter in this 3D adventure as you trek through the land of Krino and prove your worth to the Gods.

Awards and Recognition

  • 2016 DigiPen Game Awards

    Claude Comair Game of the Year

  • 2016 DigiPen Game Awards

    Best Senior Game

  • 2016 DigiPen Game Awards

    Best 3D Visual Design

  • 2016 DigiPen Game Awards

    Best Characters

  • 2016 DigiPen Game Awards

    Best Sound Design

  • 2016 DigiPen Game Awards

    Best Spoken Dialogue

  • 2016 DigiPen Game Awards

    Best Music

Game Screenshots

  • Orion stands at the edge of a platform, looking out at a floating island with a small labyrinth on it.
  • A woman wearing a flowing white dress with golden jewelry holds a staff and points down a sylvan pathway.
  • A woman in a white dress follows behind Orion as he begins to run down a sylvan pathway.

The Team

  • Kyle Bidinger

    BFA in Digital Art and Animation

    Role: Environment Artist

  • Annabelle Bowie

    BFA in Digital Art and Animation

    Role: Environment Artist

  • Devin Brom

    BA in Game Design

    Role: Level Designer

  • Joseph Clinton

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Tools Developer

  • Alyssa Donaldson

    BFA in Digital Art and Animation

    Role: Art Director

  • Nathan Eiford-Schroeder

    BA in Music and Sound Design

    Role: Audio Director

  • Andrew Franklin

    BFA in Digital Art and Animation

    Role: UI & Prop Artist

  • Eliza Gibson

    BFA in Digital Art and Animation

    Role: Visual Effects Artist

  • Johnathan Henke

    BA in Music and Sound Design

    Role: Video Production

  • Matthew Hinrichs

    BFA in Digital Art and Animation

    Role: Character Artist

  • Sion Jang

    BA in Music and Sound Design

    Role: Composer

  • William Lanoie

    BA in Game Design

    Role: Content & Cinematics Designer

  • Deana McCarthy

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Technical Director

  • Justin Merrill-Boyet

    BA in Game Design

    Role: Level Designer

  • Alejandro Potter

    BFA in Digital Art and Animation

    Role: Animator

  • Tyler Pugmire

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Graphics Programmer

  • Quinn Richter

    BS in Computer Science and Game Design

    Role: Producer

  • Ian Shores

    BA in Music and Sound Design

    Role: Sound Designer

  • Douglas Zwick

    BA in Game Design

    Role: Lead Designer


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