In this 2D, top-down dungeon crawler, control a robed adventurer and shoot evil crystals with your magical floating familiar, collecting keys and orbs along the way in a quest to put your family to rest.
Awards and Recognition
The Team
Daniel Allard
BFA in Digital Art and Animation
Role: Environment Artist
Han Bao
BFA in Digital Art and Animation
Role: UI Artist
Russell Barretti
BS in Computer Science
Role: Gameplay Programming
Gerrit Binkhorst
BS in Computer Science in Real-Time Interactive Simulation
Role: Graphics Programming
Jonathan Chicks
BS in Computer Science and Game Design
Role: Gameplay Programming
Luc Debenon
BFA in Digital Art and Animation
Role: Art Lead
Joseph Laybourn
BS in Computer Science and Digital Audio
Role: Music Director
Kieran Luscombe
BA in Game Design
Role: Creative Director
Weston Mitchell
BS in Computer Science and Game Design
Role: Gameplay Programming
Alexander Novasio
BFA in Digital Art and Animation
Role: Character Artist
Spencer Park
BS in Computer Science in Real-Time Interactive Simulation
Role: Programming Lead
Devin Rapp
BA in Game Design
Role: System Designer
Maximillian Raschke
BS in Computer Science and Game Design
Role: Producer
Noah Tuggle
BFA in Digital Art and Animation
Role: Animator