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Use your weapons and the power of the gemstones to defeat waves of enemies in this top down co-op dungeon crawler. Working together is vital, but only one cunning player wins in the end.

Game Screenshots

  • The game's menu screen, along with an overview of a crystal cavern.
  • Red shards form around an orange ball across from a crystal bridge.
  • A green and yellow player fight in a red cavern full of crystal shards.
  • A red and blue player wield large swords in a red cavern.

The Team

  • Ryasa Harris

    BS in Computer Science in Digital Audio

    Role: Sound Designer

  • Jordan Logan

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Graphics Developer

  • Ryan Masserman

    BA in Game Design

    Role: Game Designer

  • Oland Pelton

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Gameplay Programmer

  • Wesley Pesetti

    BS in Computer Science in Real-Time Interactive Simulation

    Role: LUA Developer

  • Shane Pierce

    BS in Computer Science in Real-Time Interactive Simulation

    Role: UI Developer

  • Ryan Scott

    BA in Music and Sound Design

    Role: Sound Designer

  • Joel Sitte

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Producer

  • Alexander Troyer

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Technical Director

  • Alexander Wilkinson

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Physics Developer

  • Erik Zeiger

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Programmer


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