Your space station is collapsing, get out while you still can! In this first-person puzzle-platformer, evacuate and navigate through the ship’s innards using collectible power ups, gravity pads and jump pads.
The Team
Rachel Clark
BA in Game Design
Role: Artist
Brennan Conroy
BS in Computer Science in Real-Time Interactive Simulation
Role: Technical Director
Nicholas Draper
BS in Computer Science in Real-Time Interactive Simulation
Role: Producer
Ian Hampton
BFA in Digital Art and Animation
Role: Lead Artist
Thomas Hanusa
BA in Game Design
Role: Designer
Christopher Hermey
BA in Game Design
Role: Lead Designer
Maximilian Klassen
BS in Computer Science in Real-Time Interactive Simulation
Role: Tools Programmer
Collin Meredith
BA in Music and Sound Design
Role: Sound Designer
Anthony Moore
BS in Computer Science in Real-Time Interactive Simulation
Role: Programmer
Xiaoxiao Qi
BS in Computer Science in Real-Time Interactive Simulation
Role: Physics Programmer
Megan Sutherlin
BA in Game Design
Role: Design Producer
Matthew Sutherlin
BS in Computer Science in Real-Time Interactive Simulation
Role: Graphics Programmer
Jose Villalobos
BFA in Digital Art and Animation
Role: Artist