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Yes, Reprise is music-driven, but don’t call it a “rhythm” game – it’s an “audio-reactive action FPS” set in a dazzling sci-fi world. Since your gun is powered by the music you make, you’ll have to blast your robotic enemies to the beat, changing your play style as you unlock new instruments and phrases to fuel your aural assault.

Awards and Recognition

  • 2018 DigiPen Arcade @ PAX West

    Featured Game

Game Screenshots

  • The player wields a pink turntable-like gun, blasting a white beam at a robotic enemy.
  • The player stands on a glowing platform facing colorful graffiti of a woman with purple hair and a music note.
  • A menu called the "Orchestrator" showing instrument based phrases the player can use to attack enemies.

The Team

  • Greg Dixon

    Faculty

    Role: Audio Lead

  • Axel Garcia

    BS in Computer Science in Real-Time Interactive Simulation

    Role: AI Programmer

  • Nicholas Gulezian

    BS in Computer Science in Digital Audio

    Role: Producer

  • Mariah Millard

    BFA in Digital Art and Animation

    Role: Art Director

  • Grant Mumford

    BFA in Digital Art and Animation

    Role: Environment Modeler, Creature Artist

  • Iris Rahmel

    BFA in Digital Art and Animation

    Role: Character Rigger

  • Anthony Saulls

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Tech Director, Programmer

  • Steven Saulls

    Faculty

    Role: Composer, Sound Design

  • Alexander Schwab

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Game Director, Game Programmer

  • Abigail Snider

    BFA in Digital Art and Animation

    Role: Art Producer, Texture Artist

  • John Wilson

    BFA in Digital Art and Animation

    Role: Character Sculptor, Environment Artist

  • Antoine Zanchetta

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Systems Designer, Game Programmer


Play More

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