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Choose from the menu options below to determine the transfer requirements and sample course sequence when transferring from your current community college program into your DigiPen degree program of choice.

Community College Transfer Tables

Bachelor of Science in Computer Science and Game Design For Transfer Students from Bellevue College

Students who successfully transfer the following courses from Bellevue College may complete the remaining requirements for the Bachelor of Science in Computer Science and Game Design degree at DigiPen in six semesters of 15 weeks each, or three academic years, according to the sample course sequence below.

See our Transfer Course Equivalency Guides for more information on transfer courses from other colleges. A minimum of 50% of program requirements must be completed at DigiPen Institute of Technology. Course requirements listed without specific course numbers should be selected from the Transfer Course Equivalency Guides.

This sample course sequence is an example only. If you have any questions about transferable courses you are encouraged to contact admissions@digipen.edu for further information.

Sample course sequence assumes transferable completion of the following Bellevue College courses:

  • MATH 151, 152, 153, 208
  • PHYS 121, 122, 123
  • PSYC 100
  • CMST 210 or 230 or 250
  • ENGL 101
  • One 5-credit transferable ENG course from the Bellevue College Course Equivalency Guide
  • One 5-credit transferable ART, MUS, or CG course from the Bellevue College Course Equivalency Guide
  • One 5-credit transferable ENG, HIS, JPN, PHL, PSY, SOS, or other humanities and social sciences elective course from the Bellevue College Course Equivalency Guide
  • One 5-credit transferable elective course (any department) from the Bellevue College Course Equivalency Guide

DigiPen Sample Course Sequence

SemesterCourseCredits
Semester 1CS 100
Computer Environment
4
CS 120
High-Level Programming I: The C Programming Language
4
DES 115
Introduction to Game Design
3
MAT 258
Discrete Mathematics
3
GAM 100
Project Introduction
3
Semester 1 Total17
Semester 2CS 170
High-Level Programming II: The C++ Programming Language
4
CS 230
Game Implementation Techniques
3
DES 212*
System Design Methods, Level Design Methods, or other Design Methods course.
3
MAT 250
Linear Algebra
3
GAM 150
Project I
3
Semester 2 Total16
Semester 3CS 225
Advanced C/C++
3
CS 180
Operating System I, Man-Machine Interface
3
DES 214*
System Design Methods, Level Design Methods, or other Design Methods course.
3
STEM Elective
Any three-credit CS, ECE, MAT, or PHY course numbered 200 or higher.
3
GAM 200
Project II
4
Semester 3 Total16
Semester 4CS 280
Data Structures
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
DES 315
Technical Design Methods
3
Design Elective
Any three-credit DES course numbered 200 or higher.
3
GAM 250
Project II
4
Semester 4 Total16
Semester 5CS 330
Algorithm Analysis
3
CS 380*
Artificial Intelligence for Games
3
GAM 300
Project III
4
GAM 399
Special Topics: Independent Project
4
Semester 5 Total14
Semester 6Design Elective
Any three-credit DES course numbered 200 or higher.
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
GAM 350
Project III
4
GAM 499
Special Topics: Independent Project
4
Semester 6 Total14
Total transfer credit applied toward degree42
Degree Total (minimum credits required)135

* Other courses may fulfill this requirement. See degree program requirements for details.

Bachelor of Science in Computer Science and Game Design For Transfer Students from Edmonds College

Students who successfully transfer the following courses from Edmonds College may complete the remaining requirements for the Bachelor of Science in Computer Science and Game Design degree at DigiPen in six semesters of 15 weeks each, or three academic years, according to the sample course sequence below.

See our Transfer Course Equivalency Guides for more information on transfer courses from other colleges. A minimum of 50% of program requirements must be completed at DigiPen Institute of Technology. Course requirements listed without specific course numbers should be selected from the Transfer Course Equivalency Guides.

This sample course sequence is an example only. If you have any questions about transferable courses you are encouraged to contact admissions@digipen.edu for further information.

Sample course sequence assumes transferable completion of the following Edmonds College courses:

  • MATH 151, 152, 153, 272
  • PHYS 221, 222, 223
  • PSYC 100
  • CMST 210 or 230
  • ENGL 101
  • One 5-credit transferable ENG course
  • One 5-credit transferable ART, MUS, or CG course
  • One 5-credit transferable ENG, HIS, JPN, PHL, PSY, SOS, or other humanities and social sciences elective course
  • One 5-credit transferable elective course (any department)

DigiPen Sample Course Sequence

SemesterCourseCredits
Semester 1CS 100
Computer Environment
4
CS 120
High-Level Programming I: The C Programming Language
4
DES 115
Introduction to Game Design
3
MAT 258
Discrete Mathematics
3
GAM 100
Project Introduction
3
Semester 1 Total17
Semester 2CS 170
High-Level Programming II: The C++ Programming Language
4
CS 230
Game Implementation Techniques
3
DES 212*
System Design Methods, Level Design Methods, or other Design Methods course.
3
MAT 250
Linear Algebra
3
GAM 150
Project I
3
Semester 2 Total16
Semester 3CS 225
Advanced C/C++
3
CS 180
Operating System I, Man-Machine Interface
3
DES 214*
System Design Methods, Level Design Methods, or other Design Methods course.
3
STEM Elective
Any three-credit CS, ECE, MAT, or PHY course numbered 200 or higher.
3
GAM 200
Project II
4
Semester 3 Total16
Semester 4CS 280
Data Structures
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
DES 315
Technical Design Methods
3
Design Elective
Any three-credit DES course numbered 200 or higher.
3
GAM 250
Project II
4
Semester 4 Total16
Semester 5CS 330
Algorithm Analysis
3
CS 380*
Artificial Intelligence for Games
3
GAM 300
Project III
4
GAM 399
Special Topics: Independent Project
4
Semester 5 Total14
Semester 6Design Elective
Any three-credit DES course numbered 200 or higher.
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
GAM 350
Project III
4
GAM 499
Special Topics: Independent Project
4
Semester 6 Total14
Total transfer credit applied toward degree42
Degree Total (minimum credits required)135

* Other courses may fulfill this requirement. See degree program requirements for details.

Bachelor of Science in Computer Science and Game Design For Transfer Students from Everett Community College

Students who successfully transfer the following courses from Everett Community College may complete the remaining requirements for the Bachelor of Science in Computer Science and Game Design degree at DigiPen in six semesters of 15 weeks each, or three academic years, according to the sample course sequence below.

See our Transfer Course Equivalency Guides for more information on transfer courses from other colleges. A minimum of 50% of program requirements must be completed at DigiPen Institute of Technology. Course requirements listed without specific course numbers should be selected from the Transfer Course Equivalency Guides.

This sample course sequence is an example only. If you have any questions about transferable courses you are encouraged to contact admissions@digipen.edu for further information.

Sample course sequence assumes transferable completion of the following Everett Community College courses:

  • MATH 151, 152, 163, 260
  • PHYS 241, 242, 243
  • PSYC 100
  • CMST 210 or 230
  • ENGL 101
  • One 5-credit transferable ENG course
  • One 5-credit transferable ART, MUS, or CG course
  • One 5-credit transferable ENG, HIS, JPN, PHL, PSY, SOS, or other humanities and social sciences elective course
  • One 5-credit transferable elective course (any department)

DigiPen Sample Course Sequence

SemesterCourseCredits
Semester 1CS 100
Computer Environment
4
CS 120
High-Level Programming I: The C Programming Language
4
DES 115
Introduction to Game Design
3
MAT 258
Discrete Mathematics
3
GAM 100
Project Introduction
3
Semester 1 Total17
Semester 2CS 170
High-Level Programming II: The C++ Programming Language
4
CS 230
Game Implementation Techniques
3
DES 212*
System Design Methods, Level Design Methods, or other Design Methods course.
3
MAT 250
Linear Algebra
3
GAM 150
Project I
3
Semester 2 Total16
Semester 3CS 225
Advanced C/C++
3
CS 180
Operating System I, Man-Machine Interface
3
DES 214*
System Design Methods, Level Design Methods, or other Design Methods course.
3
STEM Elective
Any three-credit CS, ECE, MAT, or PHY course numbered 200 or higher.
3
GAM 200
Project II
4
Semester 3 Total16
Semester 4CS 280
Data Structures
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
DES 315
Technical Design Methods
3
Design Elective
Any three-credit DES course numbered 200 or higher.
3
GAM 250
Project II
4
Semester 4 Total16
Semester 5CS 330
Algorithm Analysis
3
CS 380*
Artificial Intelligence for Games
3
GAM 300
Project III
4
GAM 399
Special Topics: Independent Project
4
Semester 5 Total14
Semester 6Design Elective
Any three-credit DES course numbered 200 or higher.
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
GAM 350
Project III
4
GAM 499
Special Topics: Independent Project
4
Semester 6 Total14
Total transfer credit applied toward degree42
Degree Total (minimum credits required)135

* Other courses may fulfill this requirement. See degree program requirements for details.

Bachelor of Science in Computer Science and Game Design For Transfer Students from Green River College

Students who successfully transfer the following courses from Green River College may complete the remaining requirements for the Bachelor of Science in Computer Science and Game Design degree at DigiPen in six semesters of 15 weeks each, or three academic years, according to the sample course sequence below.

See our Transfer Course Equivalency Guides for more information on transfer courses from other colleges. A minimum of 50% of program requirements must be completed at DigiPen Institute of Technology. Course requirements listed without specific course numbers should be selected from the Transfer Course Equivalency Guides.

This sample course sequence is an example only. If you have any questions about transferable courses you are encouraged to contact admissions@digipen.edu for further information.

Sample course sequence assumes transferable completion of the following Green River College courses:

  • MATH 151, 152, 153, 240
  • PHYS 221, 222, 223
  • PSYC 100
  • CMST 210 or 230
  • ENGL 101
  • One 5-credit transferable ENG course
  • One 5-credit transferable ART, MUS, or CG course
  • One 5-credit transferable ENG, HIS, JPN, PHL, PSY, SOS, or other humanities and social sciences elective course
  • One 5-credit transferable elective course (any department)

DigiPen Sample Course Sequence

SemesterCourseCredits
Semester 1CS 100
Computer Environment
4
CS 120
High-Level Programming I: The C Programming Language
4
DES 115
Introduction to Game Design
3
MAT 258
Discrete Mathematics
3
GAM 100
Project Introduction
3
Semester 1 Total17
Semester 2CS 170
High-Level Programming II: The C++ Programming Language
4
CS 230
Game Implementation Techniques
3
DES 212*
System Design Methods, Level Design Methods, or other Design Methods course.
3
MAT 250
Linear Algebra
3
GAM 150
Project I
3
Semester 2 Total16
Semester 3CS 225
Advanced C/C++
3
CS 180
Operating System I, Man-Machine Interface
3
DES 214*
System Design Methods, Level Design Methods, or other Design Methods course.
3
STEM Elective
Any three-credit CS, ECE, MAT, or PHY course numbered 200 or higher.
3
GAM 200
Project II
4
Semester 3 Total16
Semester 4CS 280
Data Structures
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
DES 315
Technical Design Methods
3
Design Elective
Any three-credit DES course numbered 200 or higher.
3
GAM 250
Project II
4
Semester 4 Total16
Semester 5CS 330
Algorithm Analysis
3
CS 380*
Artificial Intelligence for Games
3
GAM 300
Project III
4
GAM 399
Special Topics: Independent Project
4
Semester 5 Total14
Semester 6Design Elective
Any three-credit DES course numbered 200 or higher.
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
GAM 350
Project III
4
GAM 499
Special Topics: Independent Project
4
Semester 6 Total14
Total transfer credit applied toward degree42
Degree Total (minimum credits required)135

* Other courses may fulfill this requirement. See degree program requirements for details.

Bachelor of Science in Computer Science and Game Design For Transfer Students from Highline College

Students who successfully transfer the following courses from Highline College may complete the remaining requirements for the Bachelor of Science in Computer Science and Game Design degree at DigiPen in six semesters of 15 weeks each, or three academic years, according to the sample course sequence below.

See our Transfer Course Equivalency Guides for more information on transfer courses from other colleges. A minimum of 50% of program requirements must be completed at DigiPen Institute of Technology. Course requirements listed without specific course numbers should be selected from the Transfer Course Equivalency Guides.

This sample course sequence is an example only. If you have any questions about transferable courses you are encouraged to contact admissions@digipen.edu for further information.

Sample course sequence assumes transferable completion of the following Highline College courses:

  • MATH 151, 152, 163, 220
  • PHYS 201, 202, 203
  • PSYC 100
  • CMST 210 or 230
  • ENGL 101
  • One 5-credit transferable ENG course
  • One 5-credit transferable ART, MUS, or CG course
  • One 5-credit transferable ENG, HIS, JPN, PHL, PSY, SOS, or other humanities and social sciences elective course
  • One 5-credit transferable elective course (any department)

DigiPen Sample Course Sequence

SemesterCourseCredits
Semester 1CS 100
Computer Environment
4
CS 120
High-Level Programming I: The C Programming Language
4
DES 115
Introduction to Game Design
3
MAT 258
Discrete Mathematics
3
GAM 100
Project Introduction
3
Semester 1 Total17
Semester 2CS 170
High-Level Programming II: The C++ Programming Language
4
CS 230
Game Implementation Techniques
3
DES 212*
System Design Methods, Level Design Methods, or other Design Methods course.
3
MAT 250
Linear Algebra
3
GAM 150
Project I
3
Semester 2 Total16
Semester 3CS 225
Advanced C/C++
3
CS 180
Operating System I, Man-Machine Interface
3
DES 214*
System Design Methods, Level Design Methods, or other Design Methods course.
3
STEM Elective
Any three-credit CS, ECE, MAT, or PHY course numbered 200 or higher.
3
GAM 200
Project II
4
Semester 3 Total16
Semester 4CS 280
Data Structures
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
DES 315
Technical Design Methods
3
Design Elective
Any three-credit DES course numbered 200 or higher.
3
GAM 250
Project II
4
Semester 4 Total16
Semester 5CS 330
Algorithm Analysis
3
CS 380*
Artificial Intelligence for Games
3
GAM 300
Project III
4
GAM 399
Special Topics: Independent Project
4
Semester 5 Total14
Semester 6Design Elective
Any three-credit DES course numbered 200 or higher.
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
GAM 350
Project III
4
GAM 499
Special Topics: Independent Project
4
Semester 6 Total14
Total transfer credit applied toward degree42
Degree Total (minimum credits required)135

* Other courses may fulfill this requirement. See degree program requirements for details.

Bachelor of Science in Computer Science and Game Design For Transfer Students from Skagit Valley College

Students who successfully transfer the following courses from Skagit Valley College may complete the remaining requirements for the Bachelor of Science in Computer Science and Game Design degree at DigiPen in six semesters of 15 weeks each, or three academic years, according to the sample course sequence below.

See our Transfer Course Equivalency Guides for more information on transfer courses from other colleges. A minimum of 50% of program requirements must be completed at DigiPen Institute of Technology. Course requirements listed without specific course numbers should be selected from the Transfer Course Equivalency Guides.

This sample course sequence is an example only. If you have any questions about transferable courses you are encouraged to contact admissions@digipen.edu for further information.

Sample course sequence assumes transferable completion of the following Skagit Valley College courses:

  • MATH 151, 152, 153, 204
  • PHYS 241 (231), 242 (232), 243 (233)
  • PSYC 100
  • CMST 210 or 230
  • ENGL 101
  • One 5-credit transferable ENG course
  • One 5-credit transferable ART, MUS, or CG course
  • One 5-credit transferable ENG, HIS, JPN, PHL, PSY, SOS, or other humanities and social sciences elective course
  • One 5-credit transferable elective course (any department)

DigiPen Sample Course Sequence

SemesterCourseCredits
Semester 1CS 100
Computer Environment
4
CS 120
High-Level Programming I: The C Programming Language
4
DES 115
Introduction to Game Design
3
MAT 258
Discrete Mathematics
3
GAM 100
Project Introduction
3
Semester 1 Total17
Semester 2CS 170
High-Level Programming II: The C++ Programming Language
4
CS 230
Game Implementation Techniques
3
DES 212*
System Design Methods, Level Design Methods, or other Design Methods course.
3
MAT 250
Linear Algebra
3
GAM 150
Project I
3
Semester 2 Total16
Semester 3CS 225
Advanced C/C++
3
CS 180
Operating System I, Man-Machine Interface
3
DES 214*
System Design Methods, Level Design Methods, or other Design Methods course.
3
STEM Elective
Any three-credit CS, ECE, MAT, or PHY course numbered 200 or higher.
3
GAM 200
Project II
4
Semester 3 Total16
Semester 4CS 280
Data Structures
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
DES 315
Technical Design Methods
3
Design Elective
Any three-credit DES course numbered 200 or higher.
3
GAM 250
Project II
4
Semester 4 Total16
Semester 5CS 330
Algorithm Analysis
3
CS 380*
Artificial Intelligence for Games
3
GAM 300
Project III
4
GAM 399
Special Topics: Independent Project
4
Semester 5 Total14
Semester 6Design Elective
Any three-credit DES course numbered 200 or higher.
3
Computer Science Elective
Any three-credit CS course numbered 200 or higher.
3
GAM 350
Project III
4
GAM 499
Special Topics: Independent Project
4
Semester 6 Total14
Total transfer credit applied toward degree42
Degree Total (minimum credits required)135

* Other courses may fulfill this requirement. See degree program requirements for details.

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