On June 18, judges at the Electronic Entertainment Expo (E3) in Los Angeles selected the DigiPen student game RumbleTV as the winner of the third annual E3 College Game Competition.
Nearly 400 colleges from around the country submitted games to the competition, with each school restricted to one game submission. In May, judges selected five finalists from the entries, including RumbleTV, a colorful team-based shooter developed in Unreal Engine 4 by a team of 17 students.
Our biggest creative goal was to make something that blew our expectations — as well as DigiPen’s — out of the water.”
Each finalist received a coveted space in the E3 exhibition hall, where they could show off their work alongside the world’s top professional game developers. Judges announced the winning game at the end of the three-day show.
“Our biggest creative goal was to make something that blew our expectations — as well as DigiPen’s — out of the water,” Riley Pannkuk, the student producer on RumbleTV, said in a previous interview. “I’d like to think we succeeded.”
E3 is one of the largest video game and electronic entertainment convention in the United States and is open exclusively to industry professionals. More than 52,200 people attended this year’s show.
The four other finalists from the 2015 E3 College Game Competition included game design students at Savannah College of Art and Design, Brigham Young University, University of Utah, and Academy of Art University.
RumbleTV Credits
Riley Pannkuk, Producer
Eric Lynum, Gameplay Programmer
Daniel Frisbie, Systems Programmer
Garrett Woodford, Gameplay Programmer
Justin Cook, Gameplay Programmer
Nathan Hitchcock, Network Programmer
David Browne, Designer and AI Programmer
Katerina Arrington, Concept Artist
Dillon Herick, Character Modeler
Vicky Wong, Environment Artist
Michael Hall, Animator
Jose Vargas, Animator
Irene Chin, Animator
Johnathan Henke, Audio Director
Sion Jang, Composer
Zachary Mitchell, Voice Production Engineer
Ryan Scott, Sound Designer