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You are placed in a “psycho-reactive computer program” called Nous. Who you are, and who Nous is, is undefined. As Nous learns more about you, and you learn more about yourself, Nous will change the game world to suit your emergent identity. Do you fight, or befriend? Do you flee, or confront? Find out in this poetic action game.

Awards and Recognition

  • 2012 Brazilian International Game Festival

    Winner, Best Narrative

  • 2012 IGF

    Finalist, Student Showcase

Game Screenshots

  • The screen warps around a glowing blue ball of light.
  • A red ball hurtles towards an abstract orange shape.
  • The screen glitches out around two black shapes.

The Team

  • Pohung Chen

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Producer

  • Trebor Connell

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Technical Director

  • Brett Cutler

    BS in Computer Science and Game Design

    Role: Game Designer

  • Jason Meisel

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Graphics Programmer


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