Catch up on the latest news and events from around the DigiPen community.
Alumni
What began as a hobby turned into something much bigger for DigiPen grad Howard Wang, a designer and professional voice actor with more than 150 credits.
Announcements
The Princeton Review names DigiPen a top five game design school in North America and abroad for the 13th consecutive year.
Students
Learn how student art and animation teams collaborate to produce festival-ready films.
The DigiPen grad discusses his career serving up record-setting shows and blockbuster movies.
The DigiPen graduate discusses programming interactive experiences with an acclaimed international art collective.
A crew of game design students turned their classroom studies into award-winning contest submissions.
If you’ve played any recent games in the popular series from GIANTS Software, you’ve likely seen the handiwork of DigiPen grad Armando Angelo Panciotto.
A few of the 50-plus alumni at 343 Industries break down their experience on the genre-defining series’ latest entry.
Double Fine character artist Zahra Amirabadi and gameplay programmer Juli Gregg break down their work on the long-awaited cult-classic sequel.
In a year that bridged the digital and the physical, Dragons found success and crafted a resilient campus culture.
The BA in Game Design program features six specialty tracks. In this article, we explore the ins and outs of user research.
KiKyeong Lim and four other DigiPen alumni joined with game studio KRAFTON, makers of PUBG: Battlegrounds, to give back to their alma mater.
Faculty
The DigiPen Department of Humanities and Social Sciences chair, now on the IGDA Board of Directors, is on a mission to change the game industry for the better.
The BA in Game Design program features six specialty tracks. In this article, we explore the ins and outs of user experience design.
Back 4 Blood marks the return of co-op zombie shooting chaos, and it was created with the help of alumni Lucy Ainsworth and Jonathan Hurtado.
The BA in Game Design program features six design concentrations. In this article, we explore the ins and outs of technical design.
The BA in Game Design program features six design concentrations. In this article, we explore the ins and outs of narrative design.
The DigiPen alumnus breaks down his role crafting the “living world” of Haven Springs.
The BA in Game Design program features six design concentrations. In this article, we explore the ins and outs of level design.
Learn what to expect from your senior year DigiPen game team project course.