Catch up on the latest news and events from around the DigiPen community.
Community
A behind-the-scenes look at The Gauntlet: Moxtropolis, a charity fundraiser-meets-game tournament, with Lyla Ross, Program Manager for ENGAGE.
Students
Graduate Kori Loomis talks about why she chose the BSESD program and what she’s up to next.
Students and faculty celebrated a year’s worth of impressive student game projects with the presentation of the annual DigiPen Game Awards.
Faculty
Four game design lecturers participate in The Gauntlet, a charity fundraising campaign that ends in an all-day board game tournament.
Alumni
DigiPen graduate Nate Martin (2010) talks about his entrepreneurial adventure into the world of “live escape rooms.”
Announcements
For the sixth consecutive year, The Princeton Review has named DigiPen one of the best colleges in North America for the study of game design.
A student game team from DigiPen Institute of Technology combines course curriculum with community service for their yearlong video game project.
Industry
Renowned programmer Walter Bright talks about his background in programming and early experiences in writing computer games.
Ladies and gentlemen, please give a warm (and fiery) welcome to DigiPen Institute of Technology’s official mascot, the dragon!
As a senior artist at PopCap Games, DigiPen graduate Mark Barrett’s work has been seen and enjoyed by millions of people around the world.
Congratulations to student Alexandra Lucas for being named one of this year’s “Platinum Winners” in the GDC Game Narrative Review competition.
With a recent Wall Street Journal editorial and the upcoming conclusion to his sci-fi book trilogy, Jon Sourbeer is making waves.
A group of DigiPen graduates at E-Line Media share their experience of collaborating with the Alaska Native community to develop the game Never Alone.
When Zach Aikman graduated from DigiPen in 2008, the world of indie game development was not yet the vibrant landscape it is today.
DigiPen’s popular K-12 program, ProjectFUN, now includes homeschool and after-school options.
The students of Team Mocha received a welcome surprise earlier this month when their game Sunder took home the “Audience Choice” award at IndieCade.
Congratulations to Tara Jaiyeola, second-year candidate in the MFA in Digital Arts program and recent recipient of the 2014 McMillen Foundation art scholarship!
Developed by the same studio that created the popular Halo franchise, Destiny is a first-person shooter that takes place in a persistent online world.
We spoke with three DigiPen graduates at Sucker Punch Productions who helped to create the virtual playground of Infamous: Second Son.
When it comes to making games, DigiPen student Kevin Sheehan adheres to a simple guideline: Keep it fun; keep it simple.