Catch up on the latest news and events from around the DigiPen community.
Alumni
Developed by the same studio that created the popular Halo franchise, Destiny is a first-person shooter that takes place in a persistent online world.
We spoke with three DigiPen graduates at Sucker Punch Productions who helped to create the virtual playground of Infamous: Second Son.
Students
When it comes to making games, DigiPen student Kevin Sheehan adheres to a simple guideline: Keep it fun; keep it simple.
The student game Flickers has been selected for the PAX 10 indie showcase in Seattle.
Industry
As a professional composer for more than 30 years, David Kitay has collaborated with some of Hollywood’s most celebrated comedic directors.
Faculty
Having worked in the game industry for close to 25 years, DigiPen instructor Ellen Beeman knows a thing or two about the business of making games.
The International Serious Play Awards selected DigiPen student game Chained as a Gold winner in its “Games for Good” category.
In the second part of this 2-part series, the artists and designers of the student game Arc talk about their work and successful team dynamics.
A DigiPen student team of artists, programmers, and designers talks about the making of their epic racing game Arc.
A young man in a shirt and tie wakes up face down on a living room rug, a ball and chain shackled to his wrist.
In an office crammed with computers, game posters, cords and network cables, a young development team works on an ambitious project.
Ian Shores is pretty good at having his hands in a lot of places at once — not surprising for someone who has played the piano since age 4.
Graduating senior Kate Pfeilschiefter has a knack for creating monsters and creatures that strike the viewer.
DigiPen instructor Jeremy Holcomb’s board game, The Duke, recently won a Mensa Select seal at the 2014 Mensa Mind Games event.
The DigiPen community cast their votes last week for the best student games of 2014.
DigiPen graduate Charles Cox was on a trip to Washington, D.C., in February 2013 when an idea for a video game began to take over.
Dr. Barnabas Bede’s new book, Mathematics of Fuzzy Sets and Fuzzy Logic, was chosen for Computing Review’s Best of 2013 list of books and articles.
This weekend, Redmond-area high school students from WaNIC will represent DigiPen at the PNW district championship of the FIRST Robotics Competition.
With last month’s release of Titanfall for the Xbox One, both critics and consumers have been buzzing with excitement.
DigiPen grad Chris Clark always wanted to figure out how things work. Growing up, any gadget he received for Christmas was destined to be taken apart.