Number of Credits and GPA
The Bachelor of Science in Computer Science and Game Design requires completion of at least 135 semester credits with a cumulative GPA of 2.0 or better. The program usually spans eight semesters of 15 weeks each, or four academic years. See the sample course sequence for more information.
Grade Requirements
Students must receive a grade of 1.7 (or “C-”) or higher in all courses for the Bachelor of Science in Computer Science and Game Design degree program.
Subject Area | Required Courses |
---|---|
Art, Computer Graphics, or Music | Three credits must be selected from Art, Computer Graphics, or Music courses. |
Computer Science | CS 100, CS 120, CS 170, CS 180, CS 225, CS 230, CS 280, and CS 330. Nine additional credits must be selected from Computer Science courses at the 200 course-level or above. |
Design | DES 115 and DES 315. Twelve additional credits must be selected from Game Design courses at the 200 course-level or above, six credits of which must be Design Method courses. |
General Studies | COL 101 |
Humanities and Social Sciences | COM 150 and PSY 101. Six credits must be selected from English courses. Three additional credits must be selected from Humanities and Social Sciences courses. |
Mathematics and Science | MAT 106, MAT 140, MAT 150 or MAT 180, MAT 200 or MAT 230, MAT 250, and MAT 258. |
Physics | PHY 200 and PHY 200L |
Projects | GAM 100 and GAM 150. 24 additional credits must be selected from Game Project or Computer Science Project courses at the 200 course-level or above. |
STEM Electives | Six additional credits must be selected from Computer Science, Electrical and Computer Engineering, Mathematics, or Science courses at the 200 course-level or above. |
Note on General Education Courses
The following courses satisfy the general education requirement for the Bachelor of Science in Computer Science and Game Design: COM 150 (3), PSY 101 (3), two ENG electives (6), MAT 140 (4), MAT 150 or MAT 180 (4), MAT 200 or MAT 230 (4), PHY 200 (4), PHY 200L (1), and one HSS elective (3).