The Bachelor of Science in Computer Science in Real-Time Interactive Simulation (RTIS) degree program requires completion of at least 142 credits with a cumulative GPA of 2.0 or better. The program usually spans eight semesters of 15 weeks each, or a total of four academic years. For more information, see Degree Requirements.
This is a sample sequence of courses for a student in the 2024-2025 academic cohort. This sequence should not be used for advising purposes; please contact your Student Success Advisor for assistance.
Semester | Course | Credits |
---|---|---|
Semester 1 | MAT 140 Linear Algebra and Geometry | 4 |
CS 100 Computer Environment | 4 | |
CS 120 High-level Programming I: The C Programming Language | 4 | |
ENG 110 or COM 150 Composition or Introduction to Communication | 3 | |
COL 101 College Life and Academic Skills | 1 | |
GAM 100 Project Introduction | 3 | |
Semester Total | 19 | |
Semester 2 | MAT 150 or MAT 180 Calculus and Analytic Geometry I or Vector Calculus I | 4 |
CS 170 High-level Programming II: The C++ Programming Language | 4 | |
CS 230 Game Implementation Techniques | 3 | |
ENG 110 or COM 150 Composition or Introduction to Communication | 3 | |
GAM 150 Project I | 3 | |
Semester Total | 17 | |
Summer | One or more of the following courses may be taken in the summer for those who wish to reduce the Semester 3 and/or Semester 4 course load: CS 225, MAT 200, PHY 200 | |
Semester 3 | MAT 200 or MAT 230 Calculus and Analytic Geometry II or Vector Calculus II | 4 |
CS 180 Operating Systems I: Man-Machine Interface | 3 | |
CS 200 Computer Graphics I | 3 | |
CS 225 Advanced C/C++ | 3 | |
GAM 200 Project II | 4 | |
Semester Total | 17 | |
Semester 4 | MAT 258 Discrete Mathematics | 3 |
PHY 200 Motion Dynamics | 4 | |
PHY 200L Motion Dynamics Lab | 1 | |
CS 250 Computer Graphics II | 3 | |
CS 280 Data Structures | 3 | |
GAM 250 Project II | 4 | |
Semester Total | 18 | |
Summer | One or more of the following courses may be taken in the summer for those who wish to reduce the Semester 5 and/or Semester 6 course load: CS 300, CS 315, MAT 258 | |
Semester 5 | MAT 250 Linear Algebra | 3 |
PHY 250 Waves, Optics, and Thermodynamics | 4 | |
CS 260 Computer Networks I: Interprocess Communication | 3 | |
CS 300 Advanced Computer Graphics I | 3 | |
CS 330 Algorithm Analysis | 3 | |
GAM 300 Project III | 4 | |
Semester Total | 20 | |
Semester 6 | Math Elective Any MAT course at the 200 course-level or above. | 3 |
CS 315 Low-Level Programming | 3 | |
CS 350 Advanced Computer Graphics II | 3 | |
Computer Science Elective Any CS course at the 200 course-level or above. | 3 | |
CS 205 Professional and Societal Issues in Computing | 3 | |
GAM 350 Project III | 4 | |
Semester Total | 19 | |
Semester 7 | Math Elective Any MAT course at the 200 course-level or above. | 3 |
Computer Science Elective Any CS course numbered 200 or higher. | 3 | |
English Elective Any three-credit ENG course. | 3 | |
Arts and Media Elective ART 105, CG 130, FLM 115, FLM 151, or MUS 115. | 3 | |
GAM 375* Project III | 4 | |
Semester Total | 16 | |
Semester 8 | English Elective Any three-credit ENG course. | 3 |
Computer Science Elective Any CS course at the 200 course-level or above. | 3 | |
Computer Science Elective Any CS course at the 200 course-level or above. | 3 | |
Humanities and Social Sciences Elective Any three-credit Humanities or Social Sciences course. | 3 | |
GAM 400* Project IV | 4 | |
Semester Total | 16 | |
Degree Total (minimum credits required) | 142 |
*Other courses may fulfill this requirement. Reference the Degree Requirements for this program for more information.